Hu-hsien, or fox folk, are vulpine shapeshifters known for their love of both trickery and art. Hu-hsien possess two forms: that of an attractive elf, half elf, or human of slender build with salient eyes, and their true form of an anthropomorphic fox. Despite an irrepressible penchant for deception, Hu-hsien prize loyalty and make true companions. They delight in the arts, particularly riddles and storytelling, and settle in ancestral clans, taking their wisdom from both the living and spirits.
Physical Description: A Hu-hsien has two forms—a single human form and its true form, that of a humanoid fox. In their human forms, Hu-hsien tend toward quickness and lithe beauty. In all forms they possess golden, amber, or brilliant blue eyes. In their true forms, they are covered with a downy coat of auburn fur, although more exotic coloration is possible.
Society: Hu-hsien society is enigmatic, as Hu-hsien prize loyalty among their friends but delight in good-natured mischief and trickery. Hu-hsien take pleasure in the pursuit of creative arts and in all forms of competition, especially the telling of stories interwoven with tall tales and falsehoods.
Relations: Hu-hsien deal well with elves and Driskolt, but their reputation as tricksters follows them when they interact with other races. Many Hu-hsien, particularly those who dwell in mixed-race societies, choose to hide their true natures and pose as humans in public.
Alignment and Religion:
Hu-hsien tend to be neutral, or of alignments with a neutral component. Most Hu-hsien worship Pantero nelde'Arda.
Adventurers: Keenly interested in adding their own names to the myths and legends of explorers and heroes of old, Hu-hsien adventurers range across the world.
Female Names: Ayaki, Jiyoki, Kyomi, Miyaro, Shinyai, Yulai
Male Names: Chankotu, Imhakaru, Kyrsaku, Namkitu, Yanyeeku
|15 years||+1d4 years
1 This category includes barbarians, oracles, rogues, and sorcerers. 2 This category includes bards, cavaliers, fighters, paladins, rangers, summoners, and witches. 3 This category includes clerics, druids, inquisitors, magi, monks, and wizards.
|Gender||Base Height||Height Modifier||Base Weight||Weight Modifier|
|Male||4 ft. 10 in.||+2d8 in.
(5 ft. 0 in. – 6 ft. 2 in.)
|100 lbs.||+(2d8×5 lbs.)|
(110 – 180 lbs.)
|Female||4 ft. 5 in.||+2d8 in.
(4 ft. 7 in. – 5 ft. 9 in.)
|85 lbs.||+(2d8×5 lbs.)|
(95 – 165 lbs.)
Standard Racial Traits
- Ability Score Modifiers: Hu-hsien are agile and companionable, but tend to be physically weak. They gain +2 Dexterity, +2 Charisma, and –2 Strength.
- Size: Hu-hsien are Medium creatures and thus have no bonuses or penalties due to their size.
- Type: Hu-hsien are humanoids with the Hu-hsien and shapechanger subtypes.
- 'Base' Speed: Hu-hsien have a base speed of 30 feet.
- Languages: Hu-hsien begin play speaking Common and Sylvan. Hu-hsien with high Intelligence scores can choose from the following: any human language, Aklo, Celestial, Driskolt, Elven, and Tengu. See the Linguistics skill page for more information about these languages.
Feat and Skill Racial Traits
Magical Racial Traits
- Change Shape (Su) A Hu-hsien can assume the appearance of a specific single elf, half-elf, or human form of the same sex. The Hu-hsien always takes this specific form when she uses this ability. A Hu-hsien in another humanoid form cannot use her bite attack, but gains a +10 racial bonus on Disguise checks made to appear human. Changing shape is a standard action. This ability otherwise functions as alter self, except that the Hu-hsien does not adjust her ability scores and can remain in this form indefinitely.
- Hu-hsien Magic (Ex/Sp): Hu-hsien add +1 to the DC of any saving throws against enchantment spells that they cast. Hu-hsien with a Charisma score of 11 or higher gain the following spell-like ability: 3/day—dancing lights (caster level equals the Hu-hsien’s level).
Offense Racial Traits
- Natural Weapons (Ex) In her natural form, a Hu-hsien has a bite attack that deals 1d4 points of damage.
Senses Racial Traits
- Low-Light Vision: Hu-hsien can see twice as far as humans in conditions of dim light.
Alternate Racial Traits
The following alternate racial traits may be selected in place of one or more of the standard racial traits above. Consult your GM before selecting any of these new options.
- Duplicitous: Many Hu-hsien prefer to avoid the attention they often attract from human neighbors and attempt to convince all around them that they are human. They gain a +2 racial bonus on Bluff and Disguise checks. This racial trait replaces Hu-hsien magic.
- Fast Shifter (Su) You were born with an innate talent for switching between your natural forms. Using your racial change shape ability is a move action instead of a standard action. This racial trait replaces Hu-hsien magic.
- Gregarious (Ex) Even among your own kind, your gift for making friends stands out. Whenever you successfully use Diplomacy to win over an individual, that creature takes a –2 penalty to resist any of your Charisma-based skill checks for the next 24 hours. This racial trait replaces agile.
- Keen Hu-hsien Although amiable, Hu-hsien are notoriously clever and cunning, often far more than they seem. Such characters gain a +2 bonus to Dexterity and Intelligence instead of Dexterity and Charisma. This racial trait alters the Hu-hsien’s ability score modifiers.
- Multilingual Although most Hu-hsien speak only Common, some quickly learn other human languages in order to give themselves an edge when dealing with humanity. They speak Common, Sylvan, and the racial language of their human form’s ethnicity, and they can learn any language they want (except Druidic and other secret languages) if they have high Intelligence scores. This racial trait replaces agile as well as a Hu-hsien’s normal languages.
- Skilled Some Hu-hsien focus on diversifying their skill set in order to better blend in with their human peers. They gain an additional skill rank at 1st level and one additional skill rank whenever they gain a level. This racial trait replaces agile and Hu-hsien magic.
- Superior Shapeshifter Some talented Hu-hsien take more naturally to shapeshifting than magic, and develop that gift. They gain Fox Shape as a bonus feat at 1st level, ignoring its prerequisites. This racial trait replaces Hu-hsien magic
Favored Class Options
The following favored class options are available to all characters of this race who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.
- Bard Add a +½ bonus on Bluff checks to lie and a +½ bonus on Diplomacy checks to gather information.
- Druid Add a +½ bonus on Diplomacy and Intimidate checks to change a creature’s attitude.
- Fighter Add 1/3 to damage rolls the fighter makes with weapon attacks against an opponent that he is flanking or that is denied its Dexterity bonus to AC.
- Oracle Reduce the penalty for not being proficient for one weapon by 1. When the nonproficiency penalty for a weapon becomes 0 because of this ability, the oracle is treated as having the appropriate Martial or Exotic Weapon Proficiency feat for that weapon.
- Rogue The rogue gains +1/6 of a new rogue talent.
- Shaman Add one enchantment spell from the sorcerer/wizard spell list that isn’t on the shaman spell list to the list of spells the shaman knows. This spell must be at least 1 level below the highest spell level the shaman can cast.
- Sorcerer Add +¼ to the DC of enchantment spells.
- Swashbuckler Increase the total number of points in the swashbuckler’s panache pool by 1/4.
The following feats are available to a Hu-hsien character who meets the prerequisites.
This material is compliant with the Open Game License (OGL)